Free Mirror’s Edge Catalyst and Star Wars: Battlefront will be added to EA Access subscription

Access subscription from Electronic Arts On PC and Xbox One, it has long looks like a very seductive offer: the publishing house does not hesitate to add relatively fresh hits there, asking for funny money in exchange. And soon the halave catalog will be replenished with new blockbusters and just good games.

On the eve of EA https://non-uk-casinos.co.uk/ Access on the Xbox One added a pack of small “casuals” from Xbox Live Arcade: Heavy Weapon, Bejeweled 2, Bejeweled 3, Feeding Frenzy, Feeding Frenzy 2 And Zuma. And a little later this year EA It will begin to distribute EA Sports UFC 2, Mirror’s edge Catalyst And Star Wars: Battlefront.

As for the computer Origin Access, they will also soon get there Mirror’s edge Catalyst And Star Wars: Battlefront. In addition, they will add to PC to the subscription Need for Speed: Most Wanted from CRITERION Games.

Recall that EA does not replace free games from Access, but adds them to a common piggy bank. For example, Origin Access on PC now offers over 30 items, from classical Simcity 2000 to Battlefield 4 With all additions and Dragon Age: Inquisition. In addition, with a subscription, you are relied by a constant discount of 10 % for goods in the store and trial versions of future hits a few days before the release. All this pleasure costs some 249 rubles a month.

Well, if you take the games for rent, you still do not like it, you can use another offer: now EA "At the expense of the institution" gives everyone the legendary Dungeon Keeper. You only need to poke the button on a special page.

Fall of the soundtrack Fallout 4, from which goosebumps run

A month ago Bethesda Game Studios Officially stated that up to the release appointed on November 10, we will no longer hear any details regarding the plot Fallout 4. Well, at least about the creation of a post -apocalyptic "sandbox" developers can tell you calmly.

Today it was the turn https://gamesnotongamstop.co.uk/ of the musical component of the game, which, judging by the presented fragment, is very, very impressive. And all thanks to the talent of the Israeli composer Inona Zura (Inon zur), which, incidentally, at the same time composes for Syberia 3.

By the way, judging by the lengthy article on the site Bethesda, Zur Very extraordinary approaches the process of writing music for video games and for Fallout 4 in particular. For example, in search of the desired sound, he can wander around the garden and literally thresh all that he sees. Or take a bow with a bow. Or pour over the strings of the piano with bare hands, and sometimes just bite them with teeth.

One way or another, the soundtrack Zura always reflects some idea in the game. Let’s say the main topic Fallout 3, Built on two chords, reflected the duality of the post -apocalyptic world: the despair of war and at the same time hope for the future. While Fallout 4, According to the composer, he tells a “more personal” story, so he chose the piano as the main tool. What came of it, you can evaluate in the video clip below.

But how the monumental main topic sounds Fallout 4 performed by the whole orchestra, you can listen to here.

Game Pass harms the industry – says the founder of Arkane Studios

Fresh wave of abbreviations in Microsoft did not pass by many developers who continue to criticize the corporation for its neglect of purchased assets. The famous game designer inserted his five cents Rafael Kolantonio (Raphael Colantonio) – founder and former head of the studio Arkane.

Criticism Kolantonio aimed at the Game Pass service, which he considers unstable and harmful to the gaming industry. According to the developer, Game Pass does not contribute to the support of studios, existing only due to financial capabilities Microsoft.

I believe that Game Pass is an unstable model that has been causing increasingly damage to the industry subsidized by "endless money" for decades Microsoft. At some point, she will have to face reality. I don’t think Game Pass can coexist with other models. They either destroy everyone else, or will surrender.

Rafael Kolantonio

Statements Kolantonio He soon supported Michael Daus (Michael Douse) – Head of the Publishing Department Larian Studios. According to him, Game Pass positively affects the balance that for projects from small teams that want to minimize risks. The rest of the service simply reduces the potential circulation in many games, leaving Microsoft the main source of finance, which pays for the inclusion of titles in the subscription.

“What will happen when all this money will end?"-the most popular issue in my environment and one of the main economic reasons why people familiar to me did not switch to this business model. The idea of ​​endless money never made sense.

Michael Daus

Kolantonio added that it would be better if Game Pass was directed exclusively to create a retro-game catalog, without harming the new products.

On July 6, the European Association of Publishers spoke about the shortcomings of the Stop Killing Games petition

July 7 Media: John Romero Studio was actually closed after the loss of funding

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We cancel all subscriptions

We sell games for $ 100

There are rumors in narrow circles that if the games, on the release, make it optimized and completed, I will buy them more often, and the players will play them, and not act as open beta testers for $ 70, for the standard publication. But you do not understand, the development of dear! And the people are whispering, but this is already from the field of science fiction, if the game itself is interesting – it will also be bought more likely.

Otherwise, the service simply reduces the potential circulation in many games, leaving Microsoft to the main sources of finance, which pays for the inclusion of titles in the subscription.

Clair 33: "Yeah". Make good games, https://nogamstop-casinos.co.uk/review/winstler-casino/ and no subscriptions will harm, you’ll also have a money from the shirts. No one forces us to run to Phil and send their game on a release in Gampass. As if driving there. Afraid of potential sales loss – well, do not sell T -shirts. And you might think that everyone has a subscription, many PCs-Gamers are easier to take a game in Steam, and they will buy in the same PS and Sych anyway, because there is no gameds at all. Plus if the game is really good, they can then be purchased at the library, I did this more than once after I went through something in the Gampass and understood that I would want to play again when the game disappears from the subscription.

Kolantonio added that it would be better if Game Pass was directed exclusively to create a retro-game catalog, thereby not harming the novelties.

I already see how everyone with foam at the mouth runs to buy such a subscription, there will be a wagon and a small cart, yeah, of course, for a large office like MIKs, such a subscription is unlikely to look attractive. Retro connoisseurs like me are many times less than a mass gamer that prefers modern games and new items.

By the way, Kolantonio first sent Weird West to Gampass, then to PS+. Personal experience is divided, it turns out? Let’s see if his new game will be in any subscription.

And this is only for the standard publication.

He was young, he needed money. Ento is different, we ask you to understand and forgive.

Sho you then actively participate in the degradation of the gaming industry and release your Weird West at GamePass and on the day of release?

3 million copies per month for the game from horseradish from the mountain – this is good by definition. There was also a publisher who reasonably invested money and ensured the right PR. They would have heard about the game and bought. So how Pass hurt her?

This, by the way, also, I learned about some games from the gamed, and without it I would not even have tried some games on the pirate, as I had with GRIS, which turned out to be quite a good platformer.

Everything is so. Until the purchase of some games after the pass. Previously, with doubt, "will go to PC/like it?»Pirate, and now they often use pass. All in winning. I would also add such a small thing as PR. In the absence of PR, moreover, the correct, quite large -scale and reflecting the essence (with what the T -shirts of the problem) the dick “went to the Game Pass” will help God forbid a long sundress radio, and without a dick will probably bend to the devil’s mother. How many games have destroyed the wrong or absent PR – it’s scary to remember.

Yes, nope, this is all your conspiracy. It is necessary to continue to throw out the shortfalls, for Full Price, to repair for two years, cut the donates in paid games, and then if it fails to call to remove the game pass. This is all Filka to blame

I already see how everyone with foam at the mouth runs to buy such a subscription, there will be a wagon and a small cart, yeah, of course, for a large office like MIKs, such a subscription is unlikely to look attractive.

Unless for Nintendo, but in their subscription retro games are more likely an additive, and the main point of sales is access to the online, so even here in essence

It seems to me with an expedition in general the developments have a double benefit. Firstly, they obviously paid T-shirts for the publication of the game in the GP on the day of the release. Secondly, advertising about which was written above. Jrpg is still a niche genre, and for example, I wouldn’t even try a game, if not for the GP, not to mention the purchase.

Well, xs. Gampass expeditions did not prevent it from selling well. On the other hand, Prey from the same Kolantonio failed in sales without any gamed (although the game is cool).

I’m not saying that without a gamest some of the game will not be released at all, because Phil allocates money for them under the condition of the release in the gamest.

As if sold Weird West without a gempass, by the way, we don’t know either, so this argument works in both directions

It seems to me that any “concentration” around so many large solutions as Game Pass automatically pushes the leadership of studios less time to devote the quality of projects. Less ask questions (both business issues and issues of the game itself), and more to shift responsibility to the "big brother" (Microsoft).

Like, why bother if we can send it to the “garbage basket” (and Game Pass I only perceive, IMHO)? Eh.

My answer from the tongue was removed, I would write so. The addition of such an additive is added by the baby every month, sometimes good games, and not every trash, you have to wait a long time. There are so many arcade debris on the same Nes, which can be launched for a minute and turned off, because no one will play today, except from scientific interest: what our ancestors played and why they liked it.

Thoughts are the internal release of MIKOV. Lost on sales, purchased on the promotion of the signature service. Here, rather, the dispute about whether Hampass is beneficial to independent studios.

Soon and so they will ask for so much, there will be subscriptions or not.

Yes, it is profitable (for now). But who pays for it? Why does he pay for it? This cash injection must be some purpose? Or do you think that 100 bucks per year from one user will pay off the costs of developing Doom Eternal Indiana and still a heap of all smaller? Doubtful. I think this is such a bouquet-conflict period. At first you are showered with gifts from all sides, and then … well, you understand

T.e. I will return to the time when there were no subscriptions, and nothing will change. People both paid for games and pay. Many breasts have given us a broken code on the release, which needs to be patched for months, and sometimes for years, so now during the time of subscriptions it is done.

Forza Horizon 5 will settle on PlayStation 5 this spring

Employees Xbox Game Studios and developers from PlayGround Games opened the release window PS5 version of Forza Horizon 5 . The arcade race will reach the new platform this spring and offer the players all realized content, namely about 900 cars, more than 40 updates and 2 paid DLCs.

The new version will support the cross -platform network game with PC and Xbox. In creating the port PlayGround Games The studio helped Panic Button And Turn 10. In parallel, the developers work on the next update called Horizon Realms.

The exact release date for PlayStation 5 will be called soon, and now interested gamers can add the game to the list of desired in PS Store.

January 30, Simu Li wants to revive Sleeping Dogs film adaptation

January 31 Simulator with Date EVERYTHING! It will appear in June

Forza Horizon 5

The best comments

Bladborne port of the Black Born and you can throw a curling iron 🙂

Finally, there will be another worthy race on the curling iron, otherwise after closing the Evolution, Sonya himself with races is not densely.

The genre almost completely went into simulators, leaving no choice for lovers of something more arcade.

No higher, just another genre

It remains only to Port the Girsz with Fabel and I throw off the box.

ORI bettingsitesnogamstop.co.uk/ would have reached PS)

Hooray! Finally there will be a normal arcade race on PS, otherwise it is already tired in Crew: Motorfest ride.

With PCs, the emulator is ported to the Hbox, and from there to PS.

FH on PlayStation … We definitely play this.

There is more and more likelihood that Halo will also visit the curling iron

They are interfered with their own leadership, which only thinks of another Horizon.

Like an alternative to GT7 and Korzette

At first it enraged me, but now I’m just glad that people on PS will finally enjoy a good game.

Wonderful news, but it is a pity that this is not a motorport.

Sorry! I was waiting for Sony to create a competitor Horizon herself. And there will be two excellent races with the open world. Not fate. Waiting for Horizon 6.

Sony has no studios who could make them a competitor Horizon.

Only if you hire someone on the side, but even so it will be unrealistic to find a suitable partner. They themselves have only Polyphony Digital with their Gran Turismo, but they most likely never go beyond the simulator.

Not in their style, not in their ideology.

Gran Turismo 7 from themselves.

She, of course, is not without problems, and with Horizon he has a little similar, but time -tested classic.

From the similar to Horizon, there is Test Drive Unlimited Solar Crown, but with all the desire you can’t even call it good.

Well, there was also The Crew Motorfest. It seems to be praised, but I have not played yet.

How is that? Evolution seems to be closed from the DriveSlub failure, and not at the request of Polyphony.

After that, no one touched Motorstorm. There were only Twisted Metal attempts to reanimate.

And the remaining arcade series of the Burnout, Midnight Club, Juiced, Split/Second, Blur, etc.d themselves quietly sowned

Why, if there is GT7

I defeat me defeat once a month to buy a couple of games on Fulprais. Over the past year, I played 5-7 games in Gampas, more than half of which I later bought a curling disk in the collection.

For Phasmophobia, a patch with new mechanics and an improved system of progress was released

Yesterday, June 24, studio Kinetic Games sent a large update to the release Chronicle For Phasmophobia . The update is available on PC (Steam), PlayStation 5 and Xbox Series.

An impressive list of changes is published on the site Kinetic. We talk about the main editors.

Media system

First of all, two new types of media were introduced into the horror:

In addition, the authors finalized the surveillance camera:

The patch touched on the mechanics of photographing. The maximum number of pictures in the investigation is reduced from ten to five, and the following types of photos were transferred to the video section:

Finally, Kinetic improved the media recording mechanics itself, replacing the three -star assessment system. The first recorded material of one or another type is now marked as a unique. If you record the same thing again, then this evidence will receive a “duplicate” mark and bring less money and experience. To earn the status of “perfect investigation”, it is necessary to fill out the magazine with unique materials.

Awards and progress

For the use of a higher discharge technique, cash bonuses are relied on – $ 1 or $ 2 for each material recorded on the device of the second or third category, respectively.

Plus the creators PHASMOPHOBIA The tests nonukgamblingsites.co.uk/ and optional goals were shoveled:

The standard rotation of the challenge was complemented by special tests that will over time be updated. In particular, events with increased experience are planned, as well as tests associated with a specific gadget.

Recall until the end of the year Kinetic Games intends to roll out another big update – it will ennoble the models, animations and other elements of the characters. Also declared a patch with a fresh card. More about support PHASMOPHOBIA Read here.

June 25, the total circulation of the Little Nightmares series exceeded 20 million copies

June 25, Khoradim secrets and new spells – Details of the ninth season Diablo IV

PHASMOPHOBIA

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You are some kind of negative, let’s slow down a little and discuss if you are interested in correcting inaccuracy, and not get it to be shown. What is Spit Boxing, I just google and therefore know. Another question is how to say it in Russian. The option is stupid to leave the original I see it strange, this is not a brand what

On the second point – I do not know if there is such an opportunity in the phasm, but theoretically you can connect to the cameras remotely. The original patches has a reservation that you can write down from the car. Here already either I did not understand something (yes, this is also possible), or the moped is not mine

I love when the author has no idea what he writes and stupidly translates pattern. Roshchi Street at the ground level.

Spirit Box is the most common radio.

Hmm, open me a way to record a video from surveillance cameras (stationary, CCTV) outside the car, I even heard about this.

As for the update itself – honestly, it looks extremely not impressive. I can from new recording devices if the ghost can be determined by indirect evidence (speed, habitat, etc.e). Doubtful content of course. It seems if, but it seems, as it doesn’t.

There are no new types of ghosts. When there is a diogenes, I went out about 3 years ago? New cards are generally laughter – the lighthouse came out simply terrible, but then they re -fire graftonium at a very high level. Why it was impossible to pay attention to the latest card at the moment – it is not clear. The system of shuttlecock is still the same – electrical appliances of the ON/Off, run/off, evidence 1/2/3, even in the clones of the phasm we thought of making tasks like “Find the damned object and take it out of the house to weaken the ghost”.

Given how meededly they saw up the updates – I personally have no hope for the phasm. This is a dubious weak detective who leaves only for such liquid regular support that clones cannot provide. Purely parasite on your own success.

UPD: I realized what is wrong – they have all the “content” focused at the pumping stage. Outbreaks hopes that the player will quit the game faster than he gets to Endheim in which there is nothing to do.

Gaijin Entertainment will publish the Cubic Odyssey space sandbox

Gaijin Entertainment And the Bucharest Studio Atypical Games introduced Cubic Odyssey – an adventure game in an open world where you have to explore mysterious planets, create tools, build transport, perform tasks and fight with red darkness.

Plot Cubic Odyssey starts with the crash of a spaceship on a distant planet. You will extract resources, process materials and build everything – from tools and outposts to spacecraft that open the way to free research of the Galaxy. Around each star in the sky, planets with a dynamic change of day and night, cities of NPC, pirate bases and dangerous ruins rotate. The main goal is to stop red darkness, a galactic infection that changes wild animals, absorbs planets and threatens all living things.

“We strive to create an unlimited https://bingositesnotongamstop.co.uk/review/palm-casino/ open world where the player’s decisions affect each planet, every system and every moment”, – said Andrey Lapate, director Atypical Games.

The game offers a smooth transition between ground, air and space movement. Excusely jumping through hyperspace between star systems, rush at supersonic speeds between the planets, use planetary speeds for traveling on the surface and examine underground caves on foot. Also, players will be able to unite in cooperative mode to fight with giant enemies, apply orbital laser blows and build megastra.

Cubic Odyssey It will be available for purchase in 2025 on PC, PlayStation 5 and Xbox Series. Gaijin Entertainment acts as the publisher of the game on all platforms. More information about the project will be published on the official website, on Steam and on social networks.

On January 15, see the debut trailers of the post -apocalyptic action Forest Reigns

January 15, Games Workshop wants to continue to develop a video game industry Warhammer 40k

For the sake of combating Valve crooks, it limits the number of keys for Steam, which are issued to the developers

When the game goes to Steam, developers can get a bunch of keys for it for free and, for example, sell them in third -party stores. But such a scheme opens looms for unscrupulous businessmen, which Valve Not happy at all.

According to Gamasutra, the company is going to limit the number of keys for Steam, which the developers can request. But the restriction will be tried to make a reasonable and proportional circulation in Steam itself. Relatively speaking, if the developer sold on the site Valve several hundred copies of his game, grabbed negative reviews there, and then suddenly requested half a million keys, then wards Geiba Newella (Gabe Newll) either closely take a closer look at the occasion, or simply refuse.

Valve believes that disproportionate Nongambancasinos.co.uk packs of keys are used by crooks. For example, they add to Steam something resembling a game, connect collection cards, generate activation codes, hand them out their bots and pushes their own cards on the trading platform. Or sell keys in third -party stores at prices several times lower than in Steam itself. Last Valve I don’t like it either: the company believes that offers for one product in different places should be honest.

In addition, there are expenses for the delivery of content. Since the keys are distributed to developers for free, the infrastructure in this case Valve Pays herself. And if the influx of users of the game from third -party keys is much higher than from sales inside Steam, the balance between profit and costs is violated.

At the same time Valve He emphasizes: she has nothing against the fact that the keys for Steam are sold in third -party stores, given with discounts or united as Humble Bundle. Therefore, decent developers with good games, they say, nothing threatens. But crooks who use holes in the service, Valve I intend to fight back.

For end users (that is, for us), most likely nothing will change. If you loved to buy keys for Steam on third -party sites, you can do it further – there should not be a shortage of offers for good games.

For “Witcher 3”, a mod with custom -made character and the sorceress class came out

Nikita Grebenyuk, Famous Nick Nikich340, released a mod for The Witcher 3 called Custom Player Characters. The project can surprise the scale, so there is nothing surprising in the fact that it took 2.5 years to create a modification.

Custom Player Characters allows you to play for a witcher, witch or sorceress – for the latter, Nikich340 prescribed a magic system. The main character or heroine can be configured appearance and clothes. Switching to the model of standard herall is allowed at any time. To open the fashion menu, you need to drink a chameleon potion.

What each of the options Bookmakersnotongamstop.co.uk for the protagonist can:

Caste Witcher – owns all the skills of the White Wolf and speaks his voice from official voice acting.

Witcher – uses all the skills of Geralt and his animations adapted to the female model, and also speaks in a girlish voice.

The sorceress is all the same as the witcher, with the exception of fencing. Instead, the sorceress relies on spells like a lightning strike, a whirlwind and so on. For secrecy, you can turn into a cat or owl. The strength of the charms must be pumped, so you have to find teachers. For this, a separate quest chain is provided. The spells themselves can also be configured.

Custom Player Characters supports complete English and Russian localization. The mod only works for the non-versions of the tricel and is “friends” with another user content. You can download mod through Nexus mods.

Previously Nikita Grebenyuk introduced the mod a Night to Remember, which continues the history of the vampire Oriana after the additions of the addition "Blood and wine".

Call of Duty: Black Ops 6

Black OPS 6 starts on October 25 on all current home platforms, except for Nintendo Switch. The shooter will immediately be available at Game Pass.

August 20, 2024 announced Borderlands 4. Release in 2025

August 20, 2024 Dying Light: The Beast-Spinoff with Kyle Crane

Call of Duty: Black Ops 6

The best comments

It’s a little disappointing for Raven for so many years to make a sorcerer and it brings grandmas, but I want it from them a new project

It is curious that in the gameplay roller on the weapon of the CIA a Russian sight is set

So far, it https://bookmakersnotongamstop.co.uk/review/spins-heaven/ looks cool and spectacular!

As if there are parts of sorcerers that are based on real hostilities.

I have several blogs about it

Do you want realism – go to Red Orchestra, Insurgency, Arma … Although even there there are simplifications and game conventions.

Kolda has always been an entertaining action movie: the MW series is like a fall of a black hawk, BO are the militants of the 80s with the raid of the detective.

And in any game there are oversights and inconsistencies. Either the T-34 in Stalingrad 1942, then by some prototypes, the soldiers in Batla will be armed without exception, then they will make a mistake in uniform, then they will give either weapons to the operative in Sigz.

So, just enjoy the gameplay, and you can disassemble and get it endlessly

Xs, better than trans will not make one fig

Callofdui still pretends to have something to do with reality

Well, that is, you confirm my words, she pretends

Insurder is a so -so realistic game, Arma, in principle, is suitable and I do not know about the editorial orchestra, but I did not talk about it

And about how frivolously the sorcerer is eternally treated with such a thing as politics, especially the war, especially in modern

Former Visceral employees say that it went wrong with Star Wars in the Uncharted style

Recently Electronic Arts She canceled the action software Star Wars from Visceral Games, And the studio completely closed. The opinion that it was immediately spread that EA no longer wants to release single games, so the heiress Uncharted In the surroundings "Star Wars" She doesn’t need it. But Kotaku editor Jason Schrier (Jason Shreier) conducted his investigation and found out that the story of the game is much more complicated than it seems at first.

Schreer talked with former employees Visceral. Which ones are not specified, because they agreed to give an interview only on anonymity conditions. Developers talked about the moods that reigned in the studio while creating a game on Star Wars.

By the beginning of development in Visceral There were already problems with the fighting spirit. The studio was engaged Battlefield Hardline And, as he writes Schreer, I was not enthusiastic about it. When EA I entered into a contract with Disney for the production of games by "Star Wars" and gave green light to the appropriate project in Visceral, the team remaining to pour over Battlefield Hardline, I watched my colleagues with great envy, who took up Star Wars.

EA regularly checks how healthy relationships reign inside her studios. U Visceral For about two years there were the lowest moral indicators.

Another trouble Visceral -San https://noidverificationcasinos.co.uk/ Francisco, the city where the studio was based. Containing the company there is very expensive – about $ 16,000 per month for one person comes out. The generally accepted norm is about $ 10,000. Due to the high cost of content EA did not want to expand the staff Visceral.

The publishing house found another solution: to open an auxiliary studio, which became, as it were, a continuation Visceral, But in another place. So appeared Ea Motive In the Canadian Quebec, where various benefits for games developers operate. Thanks to this, the action team Star Wars expanded to 160 people. But then Ea Motive Threw to a single campaign for Star Wars: Battlefront II, That’s why Visceral She was left without support.

The developers also had problems with the Frostbite engine. EA Insisted to Visceral used this particular technology, but it was not adapted for action from a third party. As a result, the studio had to invent many tools from scratch. So that you understand the scale, some missing Frostbite elements existed in the first engine Uncharted. With similar troubles, by the way, the authors came across Dragon Age: Inquisition And Mass Effect: Andromeda – They also had to come up with a bike, because Frostbite did not know how to play the third -person.

Finally, the screenwriter Uncharted Amy Hennig (Amy Hennig) also did not become a salvation for the nameless project for Star Wars. According to former employees Visceral, Hennig It is extremely talented in terms of the narrative, but she tried to embrace the immense and control all aspects of production. IN Naughty Dog Hennig Helped the director of gameplay Bruce Strely (Bruce Straley), and in Visceral There was no such person. Hennig I did not have time to find a reliable colleague, so I did not trust the team important creative solutions. And since Hennig There was an elaboration, her approval on certain issues had to wait for weeks.

She drove her nail into the lid of the coffin and Lucasfilm. Schreer writes that Visceral It was necessary to coordinate the lot of details about the game with Lucasfilm. And although Lucasfilm I liked the action from Visceral, The approval process could occupy many months – from coordinators in "Star Wars" There were enough other things. That, of course, negatively affected production.

Well, of course, I contributed my contribution EA. At some point, the bosses of the publishers worried: where, they say, strength, Jedi and Chubakka? In the game from Visceral There were no. The studio wanted to make a story about Dodger, which is described as "the reflection of Khan Solo in a broken mirror". Dodger, along with his comrades, was supposed to crank the impudent robbery. Hennig wrote something like a mixture "Star Wars" And "Eleven friends of Ocean".

But to the bosses EA Crime was not needed. They were very reverent to polls where people were asked what was important for them in "Star Wars". And these polls, apparently, showed that "Star wars" In folk minds are tightly connected with light swords and Jedi.

In general, at Star Wars from Visceral There was a whole bunch of problems: and undermined morality inside the team, and a talented leader who tried to take over too much, and an unsuitable engine, and an extremely reverent attitude to the bosses franchise, and the high cost of the maintenance of the studio.

As one of the anonymous developers said, cancel Uncharted In the universe Star Wars – This is a murder out of pity. It is in no way connected with the fact that the adventure was aimed at a single passage. Just the game would never have turned out good. Another employee Visceral even assures that the vice president EA Patrick contained (Patrick söderlund) gave too much creative freedom and time. The project should be closed earlier.